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 Skill Balance du 7 mars (roxxing time ?)

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AuteurMessage
Seltoh
I would rather spike instead of speak
I would rather spike instead of speak
Seltoh


Masculin Nombre de messages : 352
Age : 31
Localisation : In the Mists
Date d'inscription : 13/05/2006

Skill Balance du 7 mars (roxxing time ?) Empty
MessageSujet: Skill Balance du 7 mars (roxxing time ?)   Skill Balance du 7 mars (roxxing time ?) EmptyVen 7 Mar 2008 - 6:50

Skill Updates

Guild vs. Guild

* Victory or Death: reduced damage increased to 10%; this skill now reduces healing by 10%.
* Victory is Ours: both teams now get this bonus at Victory or Death, regardless of how many NPCs either team has; increased damage to 20%.


Assassin

* Shroud of Silence: decreased duration to 1..3 seconds.
* Shadow Prison: decreased duration to 1..7 seconds.
* Dark Prison: decreased duration to 1..6 seconds.
* Siphon Speed: increased recharge to 30 seconds; decreased duration to 5..15 seconds; this skill now recharges 50% faster if cast on a moving foe.
* Augury of Death: increased recharge to 20 seconds.


Mesmer

* Imagined Burden: decreased duration to 8..20 seconds.
* Enchanter's Conundrum: functionality changed to: "For 10 seconds, target foe casts enchantments 100% slower. When this hex is applied, that foe takes 30..120 damage if not under the effects of an enchantment spell."
* Psychic Instability: this skill has been moved to the Fast Casting attribute; decreased casting time to .25 seconds; functionality changed to: "Interrupt target foe's action. If that action was a spell that foe is knocked down. (50% failure chance with Fast Casting 4 or less.)"
* Power Lock: decreased recharge to 12 seconds.
* Cry of Frustration: decreased Energy cost to 10.
* Simple Thievery: decreased casting time to .25 seconds; increased recharge to 10 seconds; decreased duration to 5..20 seconds; changed functionality to: "Interrupt target foe's action. If that action was a skill, that skill is disabled for 5..20 seconds, and Simple Thievery is replaced by that skill."
* Power Leak: decreased Energy lost to 3..17.


Necromancer

* Foul Feast: decreased casting time to .25 seconds; this skill has been moved to the Soul Reaping attribute; changed functionality to: "All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 0..45 Health and 0..3 Energy."
* Enfeebling Blood: decreased Energy cost to 1, decreased casting time to 1 second; increased recharge to 8 seconds.
* Enfeeble: decreased casting time to .25 seconds; increased duration to 10..30 seconds.
* Plague Signet: changed functionality to: "Transfer all negative conditions with their remaining durations lengthened by 100..200% from yourself to target foe."
* Strip Enchantment: functionality changed to: "Remove 1..2 enchantments from target foe. If an enchantment is removed, you steal 5..65 Health."
* Weaken Armor: decreased casting time to 1 second; this skill now affects all adjacent foes.
* Plague Sending: decreased Energy cost to 1.
* Wail of Doom: decreased Energy cost to 1; decreased recharge to 10 seconds; decreased duration to 1..4 seconds; changed skill type to hex; changed functionality to: "For 0..4 second[s], all of target foe's attributes are set to 0."
* Rip Enchantment: functionality changed to: "Remove 1 enchantment from target foe and that foe suffers from Bleeding for 5..25 seconds."
* Vampiric Swarm: decreased casting time to 2 seconds; decreased recharge time to 8 seconds.
* Deathly Swarm: decreased casting time to 2 seconds; increased recharge time to 6 seconds.


Elementalist

* Glyph of Lesser Energy: canceled spells now count as a use of the Glyph's effect.
* Glyph of Energy: decreased Energy reduction to 10..35; canceled spells now count as a use of the Glyph's effect.
* Ward Against Melee: increased recharge to 30 seconds.
* Blinding Flash: decreased duration to 3..8 seconds.
* Mind Blast: decreased Energy gain to 1..8; increased recharge to 3 seconds.
* Flame Djinn's Haste: decreased duration to 8..14 seconds; increased recharge to 20 seconds; the skill now recharges 50% faster if you damage a foe with it.
* Rodgort's Invocation: increased recharge to 8 seconds.
* Lightning Orb: functionality changed to: "Send out a lightning Orb that strikes target foe for 10..100 lightning damage and that foe has Cracked Armor for 5..20 seconds if it hits. This spell has 25% armor penetration."
* Shock Arrow: increased recharge to 8 seconds; functionality changed to: "Send out a Shock Arrow that strikes for 5..50 lightning damage if it hits. If Shock Arrow strikes an attacking foe, you gain 1..9 Energy. This spell has 25% armor penetration."
* Aftershock: removed the long aftercast.
* Ward Against Melee: removed the long aftercast.
* Ward Against Foes: removed the long aftercast.
* Inferno: removed the long aftercast.
* Flame Burst: removed the long aftercast.
* Frozen Burst: removed the long aftercast; increased recharge to 8 seconds.
* Crystal Wave/Teinai's Crystals: removed the long aftercast.
* Shockwave: removed the long aftercast.
* Double Dragon: removed the long aftercast.


Monk

* Heal Party: increased casting time to 2 seconds.
* Guardian: increased recharge time to 4 seconds.
* Reversal of Damage: decreased recharge time to 3 seconds.
* Symbol of Wrath/Kirin's Wrath: removed the long aftercast.


Warrior

* Magehunter's Smash: increased adrenaline cost to 7 strikes; functionality changed to: "If this attack hits, target foe is knocked down. If your target is under the effects of an enchantment, this attack cannot be blocked."
* Axe Rake: decreased adrenaline cost to 5 strikes.
* Axe Twist: decreased adrenaline cost to 5 strikes.
* Gash: decreased adrenaline cost to 6 strikes.
* "Shields Up!": increased armor gain to 60; functionality changed to: "For 5..11 seconds, you and all party members within earshot gain 60 armor against incoming projectile attacks."
* "Watch Yourself!": functionality changed to: "Party members within earshot gain +5..25 armor for 10 seconds. This shout ends after 1..3 incoming attack[s]."
* Lion's Comfort: decreased adrenaline cost to 4 strikes; functionality changed to: "All of your signets are disabled for 12 seconds. You are healed for 50..110 Health, and gain 0..3 strike[s] of adrenaline."
* Sprint: decreased recharge time to 15 seconds.
* Mokele Smash: decreased recharge time to 12 seconds; increased adrenaline gain to 1..3


Ranger

* Pin Down: decreased recharge time to 8 seconds.
* Crippling Shot: increased recharge time to 2 seconds.
* Hunter's Shot: decreased activation time to 1 second.


Dervish

* Pious Assault: increased activation time to normal weapon attack activation time.
* Mystic Regeneration: decreased duration to 5..20 seconds; increased recharge time to 12 seconds.
* Wounding Strike: functionality changed to: "If this attack hits, target foe suffers from Bleeding for 5..20 seconds. If you are under the effects of an enchantment, target foe also suffers from a Deep Wound for 5..20 seconds."
* Grenth's Aura: decreased duration to 10 seconds; increased recharge time to 25 seconds; increased Energy cost to 15; increased casting time to 2 seconds.


Paragon

* Mending Refrain: increased Energy cost to 10; decreased duration to 15 seconds.
* Song of Restoration: increased Energy cost to 10; increased recharge to 20 seconds; increased healing to 45..110 Health.
* Barbed Spear: decreased adrenaline cost to 2 strikes.
* Blazing Spear: decreased adrenaline cost to 6 strikes.


Ritualist

* Ancestors' Rage: decreased damage dealt to 5..110.
* Soothing Memories: decreased casting time to .75 seconds; decreased recharge to 4 seconds.
* Death Pact Signet: now resurrects party member with 15..100% Energy, instead of the caster's current Energy; The energy returned now scales based on your Restoration Magic.
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L'Ancêtre
Zimmer runner
Zimmer runner
L'Ancêtre


Masculin Nombre de messages : 753
Age : 54
Localisation : Marseille
Date d'inscription : 19/03/2007

Skill Balance du 7 mars (roxxing time ?) Empty
MessageSujet: Re: Skill Balance du 7 mars (roxxing time ?)   Skill Balance du 7 mars (roxxing time ?) EmptyVen 7 Mar 2008 - 18:31

Citation :
* Cry of Frustration: decreased Energy cost to 10.
Ya bon !!

Citation :

* Simple Thievery: decreased casting time to .25 seconds; increased recharge to 10 seconds; decreased duration to 5..20 seconds; changed functionality to: "Interrupt target foe's action. If that action was a skill, that skill is disabled for 5..20 seconds, and Simple Thievery is replaced by that skill."

Infinite rez signet ?
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bandjo
The Only One
The Only One
bandjo


Nombre de messages : 270
Localisation : Aix en provence
Date d'inscription : 24/05/2006

Skill Balance du 7 mars (roxxing time ?) Empty
MessageSujet: Re: Skill Balance du 7 mars (roxxing time ?)   Skill Balance du 7 mars (roxxing time ?) EmptyVen 7 Mar 2008 - 19:04

Non je crois pas, interupt a skill !
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do0om
Leader-Fucker-Winner
Leader-Fucker-Winner
do0om


Nombre de messages : 376
Date d'inscription : 19/05/2006

Skill Balance du 7 mars (roxxing time ?) Empty
MessageSujet: Re: Skill Balance du 7 mars (roxxing time ?)   Skill Balance du 7 mars (roxxing time ?) EmptyVen 7 Mar 2008 - 19:29

pas de commentaire de celto je suis décu, jai connu mieux.
un commentaire audio serait il en préparation? ^^
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Seltoh
I would rather spike instead of speak
I would rather spike instead of speak
Seltoh


Masculin Nombre de messages : 352
Age : 31
Localisation : In the Mists
Date d'inscription : 13/05/2006

Skill Balance du 7 mars (roxxing time ?) Empty
MessageSujet: Re: Skill Balance du 7 mars (roxxing time ?)   Skill Balance du 7 mars (roxxing time ?) EmptyVen 7 Mar 2008 - 20:05

L'ancestre : /agree (pour une fois ? ^^)
Même si ce n'est pas tout ce que contient la maj.

Vraiment la flemme de rerecommenter, donc stfu vasmar :p.
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MessageSujet: Re: Skill Balance du 7 mars (roxxing time ?)   Skill Balance du 7 mars (roxxing time ?) Empty

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